CMST 116 - Virtual Reality: Design and Communication 5 CR
Course covers the history of Virtual Reality (VR), the relationship between VR and other mixed reality technologies, design theory and considerations, communication, perception, problem-solving, collaboration, and social and ethical implications of immersive technologies from a humanities perspective. Students will have access to VR/AR technologies and be given hands-on opportunities.
Course Outcomes
- Define a variety of key terms associated with virtual reality technologies (such as AR, VR, XR, mixed reality)
- Describe the origin of virtual reality technology and identify its unique features as compared with earlier communications media
- Analyze, differentiate, and evaluate the differences between current virtual reality devices as well as their respective environments, uses, perils, and promise
- Identify various practical applications for virtual reality technologies in human interaction/communication
- Explain the importance of understanding the relationship between human cognition, perception, interaction, and virtual reality technology
- Analyze social and ethical implications of virtual reality technology
- Describe future of virtual reality technologies and considerations needed for creating, maintaining, and interacting with such technologies
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